~/Building a Workflow Engine in C
Apr 12, 2021
A workflow engine interprets and executes process definitions, coordinating task flow between components or systems. Implementing a workflow engine in C requires expertise in data structures, state machines, and process orchestration.
Core Components
A minimal workflow engine must handle:
- Definition model for task and control flow
- Execution engine for running the workflow
- Persistence for state
Definition Model
Workflows can be modeled as a Directed Acyclic Graph or a set of linked states and transitions.
Example structure in C:
Task Scheduling
A simple task scheduling loop processes nodes with all dependencies satisfied.
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Dependency checking is implemented by inspecting predecessor nodes.
State Machines
Workflow progress is managed via a finite state machine. Each node represents a state, with transitions defined in the workflow specification.
Persistence
State could be written to file storage or databases such as SQLite.
Event Handling
Event-driven workflows use callbacks or signals.
Error Handling
Robust engines support retry policies and compensation logic.
Example:
Extensibility
Use function pointers for custom task logic. Load dynamic tasks via shared libraries with dlopen. Integrate JSON or XML for workflow definitions.
Example
A workflow that prints messages in sequence:
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Relevant Libraries
Design Considerations
For advanced needs, support concurrency with threads, parallelism, and robust error handling.
For distributed workflows, integrate with message queues such as RabbitMQ or Kafka.
Conclusion
A workflow engine in C is feasible using state machines, function pointers, and persistent state. External libraries enhance concurrency and persistence. For more on this topic, consult source code examples, academic papers, and existing open source engines.